![]() Now with 40% more tiny robots! Do it once it only takes about 5 min after that the game auto saves just before you leave the vault and you can change your char stats, looks, name and go out into the world. If you decline the mod will do nothing and shut down, otherwise chucksteel. This mod will automatically start anytime after you exit Vault 111 and prompt with an offer to run which you can accept or decline, so it can stay in your load order when you don't want it to run. Great for role playersįor a quick do-over use SKK FastStart to start a new game less than 3 minutes and this mod will run fine. When you use one of the alternate start paths, there are over 800 dialogue edits, with voice and lip sync, so your character is no longer the mother/father of Shaun (or even a Vault Dweller, if you want). ![]() Provides Alternate start, Quick start, Normal start options. ![]() Only remove mods if you are happy to accept potential conflicts from load order changes in a save game About this mod. Once the player has returned to Vault 111 and activated dead spouse the mod shuts down to idle. (Optional) Disable Skip New Game Intro mod Copy SKKFastStartNewGame.esp and SKKFastStartNewGame - Main.BA2 to your\Fallout 4\Data directory, enable in the Bethesda mod menu, mod manger or whatever. Disable all possible mods except Skip New Game Intro.
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